Cisco Systems Hardware Assets

CG418. This 3d model is created in maya, and textured in substance painter. I use the reference images for some of the texture detail.

8300.

9105. This 3d model is created in maya, and textured in substance painter. I use the reference images for some of the texture detail.

Reference images for 9105 received from the photographer.

Reference images for 9105 received from the photographer.

9105axl. This 3d model is created in maya, and textured in substance painter. I use the reference images for some of the texture detail.

Reference images for 9105AXl received from the photographer.

Reference images for 9105AXl received from the photographer.

Cisco Systems Hardware Assets

In between working on the VR product demos at Cisco, i have been tasked to create 3d assets from photo references provided of several different hardware that cisco makes. I have added a few of the ones i've worked on. Due to the COVID-19, i did not have the physical hardware in front of me, so i would receive reference images instead.

The process is bringing in the reference images into Maya, modeling the general shapes to match the silhouette, model the smaller details, and then rely on the reference images for complex details like the motherboards / chips as textures.

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