Personal | Project Abigail

All concepts are original, but gameplay and design choices were inspired by P.T. (Silent Hills) Demo.

Playable environment, this was rendered in Unreal Engine 4.  The scene is of a Foyer for a horror scene. All assets modeled/textured by myself. I used Maya, Quixel Suite, Substance Painter, Substance Designer, Zbrush, Marvelous Designer, PhysX, and UE4.01

 

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Apex Cloth Simulation using PhysX

Apex Cloth Simulation using PhysX

AbigailAssets BeeLightFixture bookcase chandelier

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