All concepts are original, but gameplay and design choices were inspired by P.T. (Silent Hills) Demo.
Playable environment, this was rendered in Unreal Engine 4. The scene is of a Foyer for a horror scene. All assets modeled/textured by myself. I used Maya, Quixel Suite, Substance Painter, Substance Designer, Zbrush, Marvelous Designer, PhysX, and UE4.